Blizzard continues to make adjustments to Overwatch 2’s PvP mode based on beta feedback, and a major change being tested internally revolves around making one of Mercy’s “hidden” abilities more accessible to regular players.
This skill is Mercy’s super jump. As Blizzard says on its own blog, “Mercy’s full potential doesn’t unlock until you learn the techniques that come with her kit – particularly the ‘super jump'”.
The problem is that currently you won’t find information on how to make a super jump in the game, making many casual gamers not even know of its existence. While there are plenty of tutorials and YouTube articles detailing the ideal way to fling Mercy into the air, greatly increasing her mobility in the process, it’s still a somewhat complicated combination of crouching, using her guardian angel skill, and jumping that isn’t exactly user-friendly.
Blizzard wants to change that, stating that it wants to make Mercy’s super jump “more consistent for everyone – not just players who know the (not so) secret technique”.
“Mercy’s mobility has always been an essential part of her kit and we will continue to look for ways to accentuate it and make it more accessible for everyone,” writes Blizzard.
Many of Blizzard’s latest Overwatch 2 beta discoveries revolve around supports, specifically their survivability and mobility. Early in the beta, players found that without a second tank to defend them, supports were much more vulnerable compared to the original Overwatch. This led to some changes, such as giving Zenyatta a powerful new kick ability to fend off enemies, which Blizzard says puts the character’s win rate in a much better position, “albeit a little strong”.
Blizzard continues to claim that death rates for tank supports and heroes are higher in beta on average than in live play, something the company is monitoring. Particularly at higher skill levels like Grandmaster, those who played support were dying 15% more compared to the original Overwatch. As a result, Blizzard is looking to make adjustments to support heroes as the beta continues.
Heavy mobility supports like Lucio and Moira are performing well thanks to their ability to disengage, but Blizzard is wary of giving other supports more mobility options, citing the danger of “mobility shift”.
“As we make balancing decisions about how, or if, to handle this going forward, we do so with the goal of ensuring that there is diversity in design and skills for the support role, and that effectiveness is not just determined by the skill of a hero. mobility potential,” writes Blizzard.
Overwatch 2 reduces the number of players in a match to 5v5 and brings significant overhauls to heroes like Orisa and Doomfist. In our hands-on impressions, we found that Overwatch 2 looks more like Overwatch 1.5, which isn’t necessarily a bad thing.
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