You would have thought this was done by now, but surprisingly it wasn’t. Someone created a mod that makes two of Id Softwares’ biggest IPs, Doom and Quake, crossover. While you can’t tell if it’s a Doom mod for Quake, or a Quake mod for Doom, the creators have confirmed that the mod was built using the Quake source port Darkplaces.
As noted by PCGamesN, the mod was created by Drugod and Wrath: Aeon of Ruin developer Nahuel. They merged the maps and environments from the two classics to create something unique and nostalgic at the same time. According to Drugod, modders will “merge enemies and maps, porting the entire Doom 1 and 2 bestiary and making a new map merging Doom II’s map01 and Quake’s E1M1.”
This mod will finally fulfill your wish to face a Death Knight and a Hell Knight at the same time. Considering the fact that everything is being merged together, chances are you can wield Doom’s Super Shotgun as well as Quake’s Rocket Launcher, making it feel like a must-play for retro FPS fans. However, there is still no word on a release date. Even the developers aren’t really sure, but they I hope it is soon.
However, it looks like we may also be getting a new Quake game – or at least a Doom 2016-style reboot. A job listing on the Zenimax website revealed that Id Software was looking for a Senior Technical Animator, Skybox Artist, Concept Artist. of Ambiente and various other roles for an “iconic long-running action FPS”. Considering that Doom is the only other “iconic long-running action FPS” on Id’s roster and has already had a reboot of its own, this can only mean the studio is hiring staff to work on a new Quake game.
Additionally, the description on the Skybox Artist listing says they would be responsible for “visualizing and implementing AAA quality sci-fi and fantasy environmental views and skyboxes”. This is another hint that points to a Quake reboot.
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